Primary & Secondary Starter Spells
2 posters
Page 1 of 1
Primary & Secondary Starter Spells
Lightning Emperor Starter Spells
Name: Magnum Bolt
Rank: A
Cost: 40
Requirements: Lightning Emperor
Class: Offensive
Effect: Tsukiya will begin to gather his magic in either of his hands. This gathered lightning will form into a sphere 1ft in diameter. This gathering of lightning takes place in a tenth of a second. When the gathering is completed, Tsukiya will launch the highly volatile lightning in any particular direction from his current location. This lightning will travel towards a target along a thin, barely visible stream of lightning at a speed of 25m/s and travels up to 35m from Tsukiya's current location before dissipating. The stream is half a meter in width and should it make contact with an opponent, they will suffer A-rank lightning damage as well as burns consistent with the spell's rank.
Duration: Instant
Cooldown: 4 posts
=================================
Name: Overload
Rank: B
Cost: 30
Requirements: Lightning Emperor
Class: Utility
Effect: Tsukiya will gather his lightning magic into his body then expand it outward in the form of a 9m diameter dome that moves at a speed of 20m/s. The gathering of lightning and expanding all happens within a single second. Although the dome itself does not inflict any damage, if any opponents are within range of the dome and are struck by it, they will be marked with lightning for the next 3 posts. For as long as the target(s) remained marked, Tsukiya's subsequent offensive lightning spells will home in on the marked target(s).
Duration: 3 posts
Cooldown: 4 posts
============================
Name: Raikou Senbon
Rank: C
Cost: 20
Requirements: Lightning Emperor
Class: Offensive
Effect: Tsukiya will gather his lightning magic into his hands, forming four 8in needles composed of pure lightning in each hand. The gathering of lightning and conjuring of the needles takes place in a tenth of a second. Tsukiya can choose to throw four at a time or all eight at once. Regardless of which option he chooses, the needles can be thrown at a speed of 15m/s and travel up to 20m from Tsukiya's current location. Upon contact, the needles will collectively deal C-rank lightning damage.
Duration: 1 post
Cooldown: 2 posts
===========================
Name: Mark of the Storm
Rank: D
Cost: 10|5
Requirements: Lightning Emperor
Class: Utility
Effect: When this spell is active, each time Tsukiya successfully strikes his opponent(s) with one of his offensive lightning spells, the target will be marked with a Storm Charge. This charge will persist for two post. Upon gathering a third Storm Charge, the opponent(s) will have their movement speed reduced by the rank of the spell which inflicted the third hit. If another Charge is not gained before any previous Charges's duration have ended, Tsukiya will have to gather the charges once again. The Charges are capable of being destroyed by one instance of C-rank damage.
Duration: Sustained
Cooldown: 2 posts
===========================
Name: Spark Burst
Rank: D
Cost: 10
Requirements: Lightning Emperor
Class: Defensive
Effect: Tsukiya will gather his lightning magic into his body then expand it outward in a 5m diameter dome from his current location. The dome expands outward at a speed of 10m/s and upon striking his opponent(s), they will be knocked back by 3m.
Duration: Instant
Cooldown: 2 posts
Demon King's Legacy Starter Spells
Name: Terra Kaiser
Rank: A
Cost: 40|20
Requirements: Demon King's Legacy
Class: Supplementary
Effect: Activating the demon blood within him, Tsukiya will assume the Terra Kaiser form. This form stands at a height of 2.5m While this form is active, Tsukiya will gain complete resistance to physical attacks of C-rank or lower. Additionally, utilizing this form grants him the ability to wield earth-based spells. Adversely, while this form is active Tsukiya is restricted to only using earth-based spells. In addition to this, Tsukiya also gains the elemental weaknesses associated with earth magic.
Duration: Sustained
Cooldown: 5 posts
========================
Name: Cavernous Depths
Rank: B
Cost: 30
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Offensive
Effect: This spell can only be used if Tsukiya has his Terra Kaiser form active. Tsukiya will gather his magic into his hands them bring them together above his head then slam them to the ground in front of him. This action occurs within a tenth of a second. Upon impact, the ground ahead of Tsukiya in a 9m cone will be torn open as earthen spikes rush towards an opponent (or opponents). The spikes at 5m in height and move at a speed of 20m/s up to 20m ahead from Tsukiya's current location, filling the entirety of the 9m cone in which they are generated. Should the spikes make contact with an opponent, they will be impaled and suffer B-rank earth damage.
Duration: Instant
Cooldown: 3 posts
========================
Name: Earth Breaker
Rank: C
Cost: 20
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Utility
Effect: Tsukiya will channel his magic into his hands, creating sharpened 4in stone spikes along his knuckles. These spikes persist for 3 posts and while active allow Tsukiya's physical attacks to bypass D-rank defenses. This effect does not stack with other physical strike altering abilities.
Duration: 3 posts
Cooldown: 3 posts
=======================
Name: Subterranean Pathfinder
Rank: D
Cost: 10|5
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Utility
Effect: This spell can only be utilized if Terra Kaiser is already in effect. While this spell is active, Tsukiya will be capable of tunneling beneath the ground at a speed of 10m/s. There is no depth restriction to which Tsukiya can dig. If he is detected by a sensory spell of D-rank or higher or surfaces for longer than one post then the effect ends.
Duration: Sustained
Cooldown: 2 posts
======================
Name: Impact Tremor
Rank: D
Cost: 10|5
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Utility
Effect: While Terra Kaiser is active, activating this spell will cause Tsukiya to constantly exude magic with each step or impact upon the ground within a 5m diameter of his current location. This will cause mild tremors to shake the ground on impact, serving to cause his opponent(s) to lose their balance or interrupt their actions. This effect can be ignored if the opponent(s) uses an armor spell of C-rank or higher or if they are not touching the ground.
Duration: Sustained
Cooldown: 2 posts
Name: Magnum Bolt
Rank: A
Cost: 40
Requirements: Lightning Emperor
Class: Offensive
Effect: Tsukiya will begin to gather his magic in either of his hands. This gathered lightning will form into a sphere 1ft in diameter. This gathering of lightning takes place in a tenth of a second. When the gathering is completed, Tsukiya will launch the highly volatile lightning in any particular direction from his current location. This lightning will travel towards a target along a thin, barely visible stream of lightning at a speed of 25m/s and travels up to 35m from Tsukiya's current location before dissipating. The stream is half a meter in width and should it make contact with an opponent, they will suffer A-rank lightning damage as well as burns consistent with the spell's rank.
Duration: Instant
Cooldown: 4 posts
=================================
Name: Overload
Rank: B
Cost: 30
Requirements: Lightning Emperor
Class: Utility
Effect: Tsukiya will gather his lightning magic into his body then expand it outward in the form of a 9m diameter dome that moves at a speed of 20m/s. The gathering of lightning and expanding all happens within a single second. Although the dome itself does not inflict any damage, if any opponents are within range of the dome and are struck by it, they will be marked with lightning for the next 3 posts. For as long as the target(s) remained marked, Tsukiya's subsequent offensive lightning spells will home in on the marked target(s).
Duration: 3 posts
Cooldown: 4 posts
============================
Name: Raikou Senbon
Rank: C
Cost: 20
Requirements: Lightning Emperor
Class: Offensive
Effect: Tsukiya will gather his lightning magic into his hands, forming four 8in needles composed of pure lightning in each hand. The gathering of lightning and conjuring of the needles takes place in a tenth of a second. Tsukiya can choose to throw four at a time or all eight at once. Regardless of which option he chooses, the needles can be thrown at a speed of 15m/s and travel up to 20m from Tsukiya's current location. Upon contact, the needles will collectively deal C-rank lightning damage.
Duration: 1 post
Cooldown: 2 posts
===========================
Name: Mark of the Storm
Rank: D
Cost: 10|5
Requirements: Lightning Emperor
Class: Utility
Effect: When this spell is active, each time Tsukiya successfully strikes his opponent(s) with one of his offensive lightning spells, the target will be marked with a Storm Charge. This charge will persist for two post. Upon gathering a third Storm Charge, the opponent(s) will have their movement speed reduced by the rank of the spell which inflicted the third hit. If another Charge is not gained before any previous Charges's duration have ended, Tsukiya will have to gather the charges once again. The Charges are capable of being destroyed by one instance of C-rank damage.
Duration: Sustained
Cooldown: 2 posts
===========================
Name: Spark Burst
Rank: D
Cost: 10
Requirements: Lightning Emperor
Class: Defensive
Effect: Tsukiya will gather his lightning magic into his body then expand it outward in a 5m diameter dome from his current location. The dome expands outward at a speed of 10m/s and upon striking his opponent(s), they will be knocked back by 3m.
Duration: Instant
Cooldown: 2 posts
Demon King's Legacy Starter Spells
Name: Terra Kaiser
Rank: A
Cost: 40|20
Requirements: Demon King's Legacy
Class: Supplementary
Effect: Activating the demon blood within him, Tsukiya will assume the Terra Kaiser form. This form stands at a height of 2.5m While this form is active, Tsukiya will gain complete resistance to physical attacks of C-rank or lower. Additionally, utilizing this form grants him the ability to wield earth-based spells. Adversely, while this form is active Tsukiya is restricted to only using earth-based spells. In addition to this, Tsukiya also gains the elemental weaknesses associated with earth magic.
- Spoiler:
Duration: Sustained
Cooldown: 5 posts
========================
Name: Cavernous Depths
Rank: B
Cost: 30
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Offensive
Effect: This spell can only be used if Tsukiya has his Terra Kaiser form active. Tsukiya will gather his magic into his hands them bring them together above his head then slam them to the ground in front of him. This action occurs within a tenth of a second. Upon impact, the ground ahead of Tsukiya in a 9m cone will be torn open as earthen spikes rush towards an opponent (or opponents). The spikes at 5m in height and move at a speed of 20m/s up to 20m ahead from Tsukiya's current location, filling the entirety of the 9m cone in which they are generated. Should the spikes make contact with an opponent, they will be impaled and suffer B-rank earth damage.
Duration: Instant
Cooldown: 3 posts
========================
Name: Earth Breaker
Rank: C
Cost: 20
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Utility
Effect: Tsukiya will channel his magic into his hands, creating sharpened 4in stone spikes along his knuckles. These spikes persist for 3 posts and while active allow Tsukiya's physical attacks to bypass D-rank defenses. This effect does not stack with other physical strike altering abilities.
Duration: 3 posts
Cooldown: 3 posts
=======================
Name: Subterranean Pathfinder
Rank: D
Cost: 10|5
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Utility
Effect: This spell can only be utilized if Terra Kaiser is already in effect. While this spell is active, Tsukiya will be capable of tunneling beneath the ground at a speed of 10m/s. There is no depth restriction to which Tsukiya can dig. If he is detected by a sensory spell of D-rank or higher or surfaces for longer than one post then the effect ends.
Duration: Sustained
Cooldown: 2 posts
======================
Name: Impact Tremor
Rank: D
Cost: 10|5
Requirements: Demon King's Legacy|Terra Kaiser active
Class: Utility
Effect: While Terra Kaiser is active, activating this spell will cause Tsukiya to constantly exude magic with each step or impact upon the ground within a 5m diameter of his current location. This will cause mild tremors to shake the ground on impact, serving to cause his opponent(s) to lose their balance or interrupt their actions. This effect can be ignored if the opponent(s) uses an armor spell of C-rank or higher or if they are not touching the ground.
Duration: Sustained
Cooldown: 2 posts
Last edited by Tsukiya Ishida on Tue Oct 28, 2014 12:22 am; edited 1 time in total
Tsukiya Ishida- Posts : 475
Join date : 2014-09-03
Statistics
MP:
(270/270)
Re: Primary & Secondary Starter Spells
Overload - Make this a cool down of 4 posts and also state that this attack itself doesn't cause any damage.
Cavernous Depths - State how many spikes are created and sent at the opponent.
Impact Tremor - Add the dimensions of this spell
Bump when edited
Cavernous Depths - State how many spikes are created and sent at the opponent.
Impact Tremor - Add the dimensions of this spell
Bump when edited
Linedwell Rainrex- Posts : 91
Join date : 2014-08-28
Statistics
MP:
(215/215)
Re: Primary & Secondary Starter Spells
Edits made.
Tsukiya Ishida- Posts : 475
Join date : 2014-09-03
Statistics
MP:
(270/270)
Linedwell Rainrex- Posts : 91
Join date : 2014-08-28
Statistics
MP:
(215/215)
Similar topics
» Raina's Starter Armor
» Raina's Starter Spells
» Bura's Starter Spells (ReWritten -_-)
» Hand of Fate Starter Spells
» Marwolaeth Cleddyf
» Raina's Starter Spells
» Bura's Starter Spells (ReWritten -_-)
» Hand of Fate Starter Spells
» Marwolaeth Cleddyf
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Mon Aug 31, 2015 3:19 am by Darkurr
» Dalibor Weyr
Sat Aug 01, 2015 8:10 pm by Guest
» Visionary Tales
Wed Jul 29, 2015 2:04 am by Guest
» Fairytail None Canon RP! [Free form]
Mon Jul 27, 2015 9:38 pm by Guest
» Grand Opening: Hunter X Hunter Roleplay
Tue Jul 14, 2015 8:45 pm by Guest
» Fairy Tail Endless
Wed Jun 03, 2015 2:11 am by Guest
» Naruto: Ninja-Tales AU Next Gen Naruto RP *Grand-Opening*
Fri May 29, 2015 6:50 pm by Guest
» One Piece - Dream Era
Wed May 27, 2015 7:16 pm by Guest
» Bleach-Story
Mon May 25, 2015 9:35 am by Guest