Earth Dragon Slayer Magic
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Earth Dragon Slayer Magic
Name: Earth Dragon’s Roar
Rank: C
Cost: 20
Requirements: Earth Dragon Slayer Magic
Class: Offensive
Effect: The user inhales a large amount of air and releases it as a gigantic torrent of sharp stones from his mouth at their opponent. These stones are incredibly sharp and possess considerable blunt force; which are able to pierce through buildings. It can go 15 meters per seconds. It is six meters long and goes 20 meters. They do C ranked Damage.
Duration: Instant
Cooldown: 3 posts
Name: Earth Dragon’s Guard
Rank: D
Cost: 10 (5)
Requirements: Earth Dragon Slayer Magic
Class: Defensive
Effect: The user creates a durable wall made completely of earth. The size of the wall is usually based upon the size of the attack coming near. The user can use the earth they create, or the ground itself, stating the latter method is actually faster. It is 10M x 10M long.
Duration: Until Destroyed
Cooldown: 2 posts
Name: Earth Dragon’s Hammer
Rank: D
Cost: 10
Requirements: Earth Dragon Slayer Magic
Class: Offensive
Effect: The user uses earth they creates to form a truly massive hammer, which they can use to bring down against their foes. They are able to alter the size and shape of the hammer at will, at most will be 5m x 5m, and make it as hard or soft as he wishes. It moves at 10 meters per second and has a range of 6 meters. It does D ranked Damage.
Duration: Instant
Cooldown: 2 posts
Name: Earth Dragon’s Concealment
Rank: D
Cost: 10 (5)
Requirements: Earth Dragon Slayer Magic
Class: Supplementary
Effect: The user slips into the ground, able to hide underground and move through easily. When underground, the user moves at 10 meters per sound. Can be sensed by spells D-Ranked or higher and if the user moves above ground, the effect ends. This magic is useful if the user needs time to recover, plan or move undetected.
Duration: Instant
Cooldown: 3 posts
Name: Earth Dragon’s Scales
Rank: C
Cost: 10 (5)
Requirements: Earth Dragon Slayer Magic
Class: Supplementary
Effect: The user covers part of their body (or the entirety of it) with rock hard, almost diamond like scales, to dramatically increase their offense. These scales are strong enough to shatter rock and bone alike, resilient against regular flames, and much harder than the normal, durable earth. Increases the user’s Strength by 25% (Extra D-Ranked damage with physical attacks)
Duration: Sustained
Cooldown: 5 posts
Rank: C
Cost: 20
Requirements: Earth Dragon Slayer Magic
Class: Offensive
Effect: The user inhales a large amount of air and releases it as a gigantic torrent of sharp stones from his mouth at their opponent. These stones are incredibly sharp and possess considerable blunt force; which are able to pierce through buildings. It can go 15 meters per seconds. It is six meters long and goes 20 meters. They do C ranked Damage.
Duration: Instant
Cooldown: 3 posts
Name: Earth Dragon’s Guard
Rank: D
Cost: 10 (5)
Requirements: Earth Dragon Slayer Magic
Class: Defensive
Effect: The user creates a durable wall made completely of earth. The size of the wall is usually based upon the size of the attack coming near. The user can use the earth they create, or the ground itself, stating the latter method is actually faster. It is 10M x 10M long.
Duration: Until Destroyed
Cooldown: 2 posts
Name: Earth Dragon’s Hammer
Rank: D
Cost: 10
Requirements: Earth Dragon Slayer Magic
Class: Offensive
Effect: The user uses earth they creates to form a truly massive hammer, which they can use to bring down against their foes. They are able to alter the size and shape of the hammer at will, at most will be 5m x 5m, and make it as hard or soft as he wishes. It moves at 10 meters per second and has a range of 6 meters. It does D ranked Damage.
Duration: Instant
Cooldown: 2 posts
Name: Earth Dragon’s Concealment
Rank: D
Cost: 10 (5)
Requirements: Earth Dragon Slayer Magic
Class: Supplementary
Effect: The user slips into the ground, able to hide underground and move through easily. When underground, the user moves at 10 meters per sound. Can be sensed by spells D-Ranked or higher and if the user moves above ground, the effect ends. This magic is useful if the user needs time to recover, plan or move undetected.
Duration: Instant
Cooldown: 3 posts
Name: Earth Dragon’s Scales
Rank: C
Cost: 10 (5)
Requirements: Earth Dragon Slayer Magic
Class: Supplementary
Effect: The user covers part of their body (or the entirety of it) with rock hard, almost diamond like scales, to dramatically increase their offense. These scales are strong enough to shatter rock and bone alike, resilient against regular flames, and much harder than the normal, durable earth. Increases the user’s Strength by 25% (Extra D-Ranked damage with physical attacks)
Duration: Sustained
Cooldown: 5 posts
Last edited by Kazuma Mizushima on Fri Oct 24, 2014 4:23 pm; edited 3 times in total (Reason for editing : Edit for changes)
Kazuma Mizushima- Posts : 184
Join date : 2014-10-21
Statistics
MP:
(255/255)
Re: Earth Dragon Slayer Magic
Earth Dragon's Roar- State how fast the roar travels and give the dimensions on the roar (how wide it is, how far it travels, etc).
Earth Dragon's Guard- Defensive spells have a set amount that they can defend against. Since this is a D-rank spell, it can defend against 1 C-rank attack or 2 D-ranks before being destroyed. Though in your case because of your magic's passive, this can guard against 2 C-ranks. Change the duration to "Until Destroyed".
Earth Dragon's Hammer- You have to give an actual size to the hammer. Anything over 10m x 10m is considered AOE and the damage would be reduced by a a rank. But since this is a D-rank spell, it would remain at D-rank. Since this is a D-rank spell, change the size to be 5m x 5m at most. Increase the cooldown to 2 posts. State how fast the hammer moves and how far of a range it has.
Earth Dragon's Concealment- Make this a supplementary spell. The cost is 10 with a sustain upkeep of 5. State the speed at which you're able to move underground. State that you are able to be detected by sensory spells of D-rank or higher and if you surface again the effect ends.
Earth Dragon's Scales- Either this is defensive, offensive, or supplementary, it can't be all three. If it's defensive, it follows the same guidelines as your Earth Dragon's Guard spell. If it's Offensive, it would deal D-rank damage on physical attacks against you but would also break after receiving the equivalent of D-rank damage. If it's supplementary, it would have to be a buff, meaning that it would increase your strength by 25% (which would just be the equivalent of an extra D-rank of damage with your physical attacks.) If this is Offensive or Supplementary, make this sustained (10 to cast, 5 upkeep). Regardless of the type of spell it is, the duration would be "until destroyed."
Bump when edited.
Earth Dragon's Guard- Defensive spells have a set amount that they can defend against. Since this is a D-rank spell, it can defend against 1 C-rank attack or 2 D-ranks before being destroyed. Though in your case because of your magic's passive, this can guard against 2 C-ranks. Change the duration to "Until Destroyed".
Earth Dragon's Hammer- You have to give an actual size to the hammer. Anything over 10m x 10m is considered AOE and the damage would be reduced by a a rank. But since this is a D-rank spell, it would remain at D-rank. Since this is a D-rank spell, change the size to be 5m x 5m at most. Increase the cooldown to 2 posts. State how fast the hammer moves and how far of a range it has.
Earth Dragon's Concealment- Make this a supplementary spell. The cost is 10 with a sustain upkeep of 5. State the speed at which you're able to move underground. State that you are able to be detected by sensory spells of D-rank or higher and if you surface again the effect ends.
Earth Dragon's Scales- Either this is defensive, offensive, or supplementary, it can't be all three. If it's defensive, it follows the same guidelines as your Earth Dragon's Guard spell. If it's Offensive, it would deal D-rank damage on physical attacks against you but would also break after receiving the equivalent of D-rank damage. If it's supplementary, it would have to be a buff, meaning that it would increase your strength by 25% (which would just be the equivalent of an extra D-rank of damage with your physical attacks.) If this is Offensive or Supplementary, make this sustained (10 to cast, 5 upkeep). Regardless of the type of spell it is, the duration would be "until destroyed."
Bump when edited.
Tsukiya Ishida- Posts : 475
Join date : 2014-09-03
Statistics
MP:
(270/270)
Kazuma Mizushima- Posts : 184
Join date : 2014-10-21
Statistics
MP:
(255/255)
Re: Earth Dragon Slayer Magic
Earth Dragon's Roar- The maximum distance is 20m for C-rank spells.
Earth Dragon's Guard- It doesn't have to be sustained. State the dimensions of the wall.
Earth Dragon's Hammer- Approved.
Earth Dragon's Concealment- Approved.
Earth Dragon's Scales- Remove the part about increasing defense. I was mistaken about the duration, since this is a buffing spell, change the duration to "sustained".
Bump when edited.
Earth Dragon's Guard- It doesn't have to be sustained. State the dimensions of the wall.
Earth Dragon's Hammer- Approved.
Earth Dragon's Concealment- Approved.
Earth Dragon's Scales- Remove the part about increasing defense. I was mistaken about the duration, since this is a buffing spell, change the duration to "sustained".
Bump when edited.
Tsukiya Ishida- Posts : 475
Join date : 2014-09-03
Statistics
MP:
(270/270)
Kazuma Mizushima- Posts : 184
Join date : 2014-10-21
Statistics
MP:
(255/255)
Re: Earth Dragon Slayer Magic
Approved.
Tsukiya Ishida- Posts : 475
Join date : 2014-09-03
Statistics
MP:
(270/270)
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